Chat Log for Omnip)o(tentS 2.0 Onslaught - ONS-MasterBath-Ren)o(vation-v4 on Fri, Aug 26 2022, 8:25:21 AM |
Minutes |
Player |
Text |
-0m 47s |
p)o(oty |
Connected |
-0m 47s |
p)o(oty |
Team Change to Blue Team |
0m 00s |
|
Game Start |
0m 00s |
p)o(oty |
Team Change to Red Team |
0m 00s |
[HoC]Terminator |
Connected |
0m 00s |
[HoC]Terminator |
Team Change to Blue Team |
0m 08s |
p)o(oty |
hey termy |
0m 16s |
p)o(oty |
this might crash |
0m 26s |
[HoC]Terminator |
hi pooty |
0m 35s |
p)o(oty |
there's some issue with UTComp and bots. |
0m 41s |
[HoC]Terminator |
force model confusing here |
1m 19s |
[HoC]Terminator |
Suicided with a Rocket Launcher |
1m 32s |
[HoC]Terminator |
Died from an Unknown Weapon |
1m 32s |
[HoC]Terminator |
Team Change to Red Team |
1m 34s |
[HoC]Terminator |
Died from an UAMDamTypeChangeTeam |
1m 34s |
[HoC]Terminator |
Team Change to Blue Team |
2m 35s |
[HoC]Terminator |
Suicided |
2m 35s |
[HoC]Terminator |
Disconnected |
2m 40s |
[HoC]Terminator |
Connected |
2m 40s |
[HoC]Terminator |
Team Change to Blue Team |
3m 08s |
[HoC]Terminator |
i cant seem to figure out htis version of force enemy models and colors |
3m 20s |
p)o(oty |
I don't think it works via the menu |
3m 33s |
p)o(oty |
I think snarf changed it to be fixed because |
3m 36s |
[HoC]Terminator |
yeah, its force blue which is enemies the skina nd color |
3m 42s |
[HoC]Terminator |
but it dont work |
3m 50s |
p)o(oty |
there was an issue with players being the wrong color when the they |
3m 54s |
p)o(oty |
Disconnected |
3m 59s |
[HoC]Terminator |
Suicided |
3m 59s |
[HoC]Terminator |
Disconnected |
4m 01s |
p)o(oty |
Connected |
4m 01s |
p)o(oty |
Team Change to Blue Team |
4m 05s |
[HoC]Terminator |
Connected |
4m 05s |
[HoC]Terminator |
Team Change to Red Team |
4m 10s |
p)o(oty |
when they switched teams |
4m 16s |
[HoC]Terminator |
yes |
4m 55s |
[HoC]Terminator |
Killed p)o(oty with a Sniper Rifle |
5m 28s |
[HoC]Terminator |
you can turn on rypel cam in your admin console to view if people are wall hacking now |
5m 39s |
p)o(oty |
how do I turn that on |
6m 09s |
[HoC]Terminator |
on hoc, log in and go to admin console spn and view rypel cam, hit engage. |
7m 01s |
[HoC]Terminator |
it will allow you to see players through walls to see if the player is tracking them |
7m 09s |
p)o(oty |
nice! |
7m 09s |
[HoC]Terminator |
Carjacked a Manta |
7m 16s |
[HoC]Terminator |
Headshot p)o(oty with a Manta |
7m 25s |
[HoC]Terminator |
Carjacked a Raptor |
7m 31s |
p)o(oty |
are you getting an unreg hits? |
7m 54s |
[HoC]Terminator |
no but they happen, its just the internet |
8m 04s |
[HoC]Terminator |
all games are gonna have unregs |
8m 21s |
p)o(oty |
a few last night said they had more than normal |
8m 27s |
[HoC]Terminator |
who |
8m 28s |
p)o(oty |
anon and sanka though |
8m 40s |
[HoC]Terminator |
anon plays witha high ping |
8m 53s |
p)o(oty |
and it didn't stop him from killing most of us |
9m 37s |
[HoC]Terminator |
glad ut comp here, good thing to have imo |
9m 59s |
[HoC]Terminator |
hitsounds too :) |
10m 05s |
[HoC]Terminator |
-terminator |
10m 19s |
p)o(oty |
yes, its why I am on. we had some crashes with bots |
10m 29s |
p)o(oty |
with snarf's custom version, but seems fine here. |
10m 35s |
[HoC]Terminator |
-youracunt |
10m 39s |
p)o(oty |
with this new version |
10m 40s |
[HoC]Terminator |
--youracunt |
10m 55s |
[HoC]Terminator |
log in to admin and see if our admin zounds work here |
11m 09s |
p)o(oty |
I don't think they do, we just used the sounds |
11m 15s |
[HoC]Terminator |
oh ok |
11m 16s |
p)o(oty |
we didn't grab the HoC configs |
11m 18s |
[HoC]Terminator |
--youracunt |
11m 35s |
[HoC]Terminator |
1 dash anyone can play, 2 dash like thos -- admins can play |
11m 52s |
p)o(oty |
ah, good way to set it up |
11m 59s |
p)o(oty |
I don't think we have any admin only ones |
12m 11s |
p)o(oty |
I have to make the zounds.ini |
12m 17s |
[HoC]Terminator |
you might consider converting the longer zounds to admin only |
12m 23s |
[HoC]Terminator |
-halloween |
12m 27s |
[HoC]Terminator |
-myers |
12m 29s |
p)o(oty |
yes... |
12m 38s |
p)o(oty |
we just need more.. although some complain |
12m 43s |
p)o(oty |
I need to up the delay |
12m 55s |
[HoC]Terminator |
yeah we have delay to help with spam |
13m 03s |
[HoC]Terminator |
-terminator |
13m 06s |
[HoC]Terminator |
-minigun |
13m 09s |
|
Red Team Captured a Point! |
13m 09s |
[HoC]Terminator |
-minigun |
13m 12s |
p)o(oty |
I think too it will decrease as the novelty wears off |
13m 22s |
[HoC]Terminator |
yeah it will |
13m 37s |
p)o(oty |
cool.. well I got to get to work... lol. Thanks for testing this out with me |
13m 43s |
p)o(oty |
Suicided |
13m 43s |
p)o(oty |
Disconnected |
13m 46s |
[HoC]Terminator |
Suicided |
13m 46s |
[HoC]Terminator |
Disconnected |
16m 40s |
sol.snarf |
Connected |
16m 40s |
sol.snarf |
Team Change to Red Team |
17m 12s |
sol.snarf |
Carjacked a Manta |
20m 42s |
sol.snarf |
Suicided with a Grenade Launcher |
21m 36s |
sol.snarf |
Carjacked a Goliath |
23m 33s |
|
Red Team Captured a Point! |
23m 33s |
|
Game Ended - Team Score Limit |