ClanManager

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pooty
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Re: ClanManager

Post by pooty »

Seems to take 1 minute 30 seconds to identify you as AFK. But it doesn't kick you, :(
I believe we can set it to kick, but this way at least its shows everyone who is AFK vs. just having a slow night.
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captainsnarf
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Re: ClanManager

Post by captainsnarf »

Hmm, I messed with it also and can't get the whois menu either.

I wonder if it doesn't work with UTComp?
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captainsnarf
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Re: ClanManager

Post by captainsnarf »

Ok, found it. It looks like SoL runs some other mutator 'SoLToolzv9' that adds that context menu and calls clan manager to do the whois. I can update our UTComp to do the same thing.
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pooty
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Re: ClanManager

Post by pooty »

Ok, I kept thinking I was missing a setting... :)
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YEAAAHHHHHHHHHH
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Re: ClanManager

Post by YEAAAHHHHHHHHHH »

Can someone give me a crash course or guide on how Clan Manager works?
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pooty
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Re: ClanManager

Post by pooty »

F8.

The biggest thing is when you pull up the menu list of players you can right click for whois.

You can add yourself as Admin, so you don't have to login for some admin functions, its like your're a "known admin". So be careful with settings once you do this as admin, you can reconfigure it for all...
One of the admin functions is in Game Spec of other players, useful to verify what a stain is up to without having to leave and go to spec.

Those are the biggies, IMO.
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YEAAAHHHHHHHHHH
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Re: ClanManager

Post by YEAAAHHHHHHHHHH »

pooty wrote: Mon Jun 05, 2023 8:43 am F8.

The biggest thing is when you pull up the menu list of players you can right click for whois.

You can add yourself as Admin, so you don't have to login for some admin functions, its like your're a "known admin". So be careful with settings once you do this as admin, you can reconfigure it for all...
One of the admin functions is in Game Spec of other players, useful to verify what a stain is up to without having to leave and go to spec.

Those are the biggies, IMO.
Okay so I can't use it for like a quick admin function console? That's what I was hoping but if not then that's cool too.
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pooty
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Re: ClanManager

Post by pooty »

Some features, like spec, whois and kick.

It also added the AFK move from player to spectator if you're idle for more than 90seconds. Which I've seen working pretty well.
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captainsnarf
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Re: ClanManager

Post by captainsnarf »

if you say in chat 'brb' it will auto AFK you, which is nice.
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McLovin
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Re: ClanManager

Post by McLovin »

captainsnarf wrote: Mon Jun 05, 2023 12:02 pm if you say in chat 'brb' it will auto AFK you, which is nice.
Haha!
pooty wrote: Mon Jun 05, 2023 11:53 am ...
It also added the AFK move from player to spectator if you're idle for more than 90seconds. Which I've seen working pretty well.
Has it worked on the nautikal yet? LOL

When they get pushed to spec when AFK, and it causes a team to be down 2 players, does the auto balancer kick in, or would someone need to type "teams" to get evenly matched again?
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