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Re: General Map Announcement Thread

Posted: Tue Dec 28, 2021 10:59 am
by pooty
CSMarvin.u - Updated so Portal Gun works.

ONS-HomeSweetHome-)o(-Xmas-V9 - Changed Tiamat to HospitalerV3, respawn time 45 seconds, tweaked respawn times on all mechs (longer for LinkAtron, SniperTron). Some vehicle tweaks, added pulse traitor (it can move mechs!), Reaper (sneak across the map), Starbolt, added BioMech and Bomber Mech.

ONS-Pistola.ut2 - Updated for intial release

ONS-Torlan-Mechs-V4.ut2 - Added LGun at Weapon lockers to give those on foot a good weapon for mechs

Re: General Map Announcement Thread

Posted: Tue Dec 28, 2021 12:25 pm
by Enyo
Small request, would you mind putting some returns in between the maps update descriptions so it's easier to digest, like this?

CSMarvin.u - Updated so Portal Gun works.

ONS-HomeSweetHome-)o(-Xmas-V9 - Changed Tiamat to HospitalerV3, respawn time 45 seconds, tweaked respawn times on all mechs (longer for LinkAtron, SniperTron). Some vehicle tweaks, added pulse traitor (it can move mechs!), Reaper (sneak across the map), Starbolt, added BioMech and Bomber Mech.

ONS-Pistola.ut2 - Updated for intial release

ONS-Torlan-Mechs-V4.ut2 - Added LGun at Weapon lockers to give those on foot a good weapon for mechs.

Re: General Map Announcement Thread

Posted: Wed Dec 29, 2021 10:22 am
by pooty
Will do. I should also probably bold the map name too.

Re: General Map Announcement Thread

Posted: Wed Dec 29, 2021 10:27 am
by pooty

Re: General Map Announcement Thread

Posted: Fri Dec 31, 2021 9:53 am
by pooty
CSMarvin 1.6 - Bug Fixes

Updated Chupacabra(LinkFlyer) - Has updated skins/textures

ONS-Pistola - Node layout changes

ONS-AlienHop-Flooded-V7 - fixed cables that snag tanks on bridges.

Re: General Map Announcement Thread

Posted: Fri Dec 31, 2021 10:31 am
by captainsnarf
If/when you make an update to MassD, I noticed the spank badgers at nodes 8/9 (the exposed outside nodes) are the old version that have projectile primary fire. The other spank badgers on the map are the new version with instant fire primary.

Re: General Map Announcement Thread

Posted: Fri Dec 31, 2021 11:33 am
by pooty
ONS-MassDestructi)o(nWideSpread-V22 - Updated Spank Badger, replaced PlasmaTank with HeavyTank, Plasma Fighter with CSGPolice.Venom

ONS-Minus-KitchenSink-Randomizer-V20 - Vehicle Updates, TroopCarrier/Armadillo with fixed zoom, couple of other tweaks.

Re: General Map Announcement Thread

Posted: Mon Jan 03, 2022 3:00 pm
by pooty
FireVehiclesV2Omni - Flame Tank 2.3 - Increased Range and Damage of Napalm (similar range to the bio tank). This sets vehicles on fire. 6 gobs will burn a mino. Its more damage than a bio, but takes more time ~4 seconds of burning, faster fire rate. Should be much better on AlienHop-Flooded it can lob over some hils.

ONS-ArcticJunkYard-V4 - Updated FireTank, Fixed unlocked Ion/RailTanks. (Replaced ONS-ArcticJunkYard-V3m-Beta11 )

ONS-DesertJunkYard-V13 - Updated FireTank. FireTank Spawn 15 seconds, was 5, now its same as ArcticJY. Replaced Goliaths with GoliathIIs.

ONS-SEKTOR8-V4Sp1 - New/Recycled Map. Its as I found it. Looks interesting, has some Omni vehicles (Badger/Turtle/HellHound) at least. If we like it I can then give it the once over and update the vehicles.

Re: General Map Announcement Thread

Posted: Mon Jan 03, 2022 5:13 pm
by pooty

Re: General Map Announcement Thread

Posted: Wed Jan 05, 2022 3:17 pm
by pooty