from Client crash thread.Anonymous. wrote: ↑Tue Mar 26, 2024 12:45 pm For anyone using the standard 32-bit binary (UT2004.exe), you must use the program below to enable the "Large Address Aware" flag in the executable to be able to use greater than 2GB address space. The server has gotten heavier in the last few years so it's not uncommon to see people crashing due to hitting the 32-bit address limit.
Typical errors include:Program download:
- CreateTexture failed(8007000E).
- Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.
https://www.techpowerup.com/forums/attachments/laa_2_0_4-zip.34392/
Forum thread describing the program:
https://www.techpowerup.com/forums/threads/large-address-aware.112556/
Fix client crashes with LAA patch
- captainsnarf
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Fix client crashes with LAA patch
Re: Fix client crashes with LAA patch
well so far i have installed directx and the LAA patch .
i have not crashed during any games yet .except have crashed at the end of several games when looking into specs or votes or just hitting the ESC key .poof
General protection fault!
the end report to me means nothing except i was in menu or going to menu .reallocation
but i searched the end of report at crash ...... <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
an google says i ran out of space May 16, 2012 — Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk. History: FMallocWindows::Malloc <- ...
this link starts out discussing exactly what i am crashing at ....
https://forums.tripwireinteractive.com/ ... ash.80772/
i had tried what the guy at end of page said to try ... turn down everything .. still i crashed
i have not crashed during any games yet .except have crashed at the end of several games when looking into specs or votes or just hitting the ESC key .poof
General protection fault!
the end report to me means nothing except i was in menu or going to menu .reallocation
but i searched the end of report at crash ...... <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
an google says i ran out of space May 16, 2012 — Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk. History: FMallocWindows::Malloc <- ...
this link starts out discussing exactly what i am crashing at ....
https://forums.tripwireinteractive.com/ ... ash.80772/
i had tried what the guy at end of page said to try ... turn down everything .. still i crashed
Re: Fix client crashes with LAA patch
deleted all my cache history in user.ini
so fare eh
so fare eh
Re: Fix client crashes with LAA patch
well so far played every day even tried to force it to crash and its still running
could it be as simple as the cache statement in that file above .. hmm
let ya know when an if i crash
loookee at this guys page https://www.youtube.com/watch?v=aYfXOEF3e8w&
could it be as simple as the cache statement in that file above .. hmm
let ya know when an if i crash
loookee at this guys page https://www.youtube.com/watch?v=aYfXOEF3e8w&