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Re: General Map Announcement Thread
Posted: Thu Jan 06, 2022 4:26 pm
by pooty
ONS-HomeSweetHome-)o(-Xmas-V10 - Fixed Hoverboard spawn at one core, updated Weapon Lockers -- they were awful on here. Full Lockers..with LG/Bio good against Mechs.
ONS-Minus-McLovins-MEGA-ARENA-V6 - Added GoatSucker to each base, just behind the core. 45s respawn. I do wonder if the link turret would like the flyer and then could it reach 5/7?
Re: General Map Announcement Thread
Posted: Thu Jan 06, 2022 8:11 pm
by pooty
ONS-MassDestructi)o(nWideSpread-V23 - Rebuilt map hopefully fixes it crashing on server. Since I was in added GoatSucker at the core.
Re: General Map Announcement Thread
Posted: Sat Jan 08, 2022 4:24 pm
by pooty
FireVehiclesV2Omni.u 2.4 - Updated flame thrower range on Fire/Flame Tanks. Slight increase in damage on Firebug.
MinotaurClassic.u 1.1 - Switch turrets to match current Mino/Omnitaur (minigun 2nd seat, lasers 3rd)
ShockerV3Omni.u 3.0 - Fix for bio goo roll. This won't take effect on maps until they are edited, as its anew package.
ONS-Nevermore-TMU-YEAAAHH-its-pOOtylicious-V12 - Updated ShockerV3, Increased respawn time on Goat sucker and DarkNephtys (80/100s). MirageTank now at 1/2, Fire Tank at cores.
Re: General Map Announcement Thread
Posted: Fri Jan 14, 2022 3:21 pm
by pooty
New Packages - Details on their respective threads..
BioTypes.u - New Package for Bio Damages
CSapveriv.u - 1.6 Adjustments to DropShip
CSBadgerFix.u - 1.1 - Bug Fixes
CSBomber.u - 1.1 Vehicle Tweaks
CSMech.u - 1.2 Vehicle Tweaks/fixes
CSPallasV2.u - 2.1 Removed laser turrets
CSSpankBadger.u - 1.1 Tweaked reduced health
ONSLinkFlyer.u - 1.4 - Reduced self healing, overall health
ONS-ArcticJunkYard-)o(-Randomizer-V20.ut2 - Fixed LinkBadger to CSLinkBadger, Armadillo to CSArmadillo
ONS-DesertJunkYard-TMU-Randomizer-V8.ut2 -Fixed LinkBadger to CSLinkBadger
ONS-Dria-Randomizer-V18.ut2 - Fixed LinkBadger to CSLinkBadger, Drop ship embedded in terrain at spawn
ONS-Minus-KitchenSink-Randomizer-V21.ut2 Fixed LinkBadger to CSLinkBadger
ONS-MinusTankMeUp-Randomizer-V14.ut2 Fixed LinkBadger to CSLinkBadger
For some reason there was LinkBadger2, that's no longer in CSBadgerFix, so all those maps now reference just LinkBadger.
Re: General Map Announcement Thread
Posted: Fri Jan 14, 2022 7:20 pm
by captainsnarf
Oh yeah, I renamed LinkBadger2 to just LinkBadger. Sorry if that caused problems. The original version I made it from came from loadout test v4 which called it LinkBadger2 for some reason.
Re: General Map Announcement Thread
Posted: Sat Jan 15, 2022 12:35 pm
by pooty
HeavyTank 2.1 - Updated Passenger Weapons
viewtopic.php?p=2625&sid=7464efb4008753 ... 9e5c#p2625
FireVehicles 2.5 - Updated Vehicle's fire resistance values, changes to fireball incindary
viewtopic.php?p=2626&sid=7464efb4008753 ... 9e5c#p2626
Re: General Map Announcement Thread
Posted: Sun Jan 16, 2022 11:05 am
by pooty
CSLinkNuke 1.5 -
viewtopic.php?p=2658&sid=9cb2ef763eb089 ... 5b1c#p2658
CSNepthys 1.1 -
viewtopic.php?p=2661&sid=dd0173c49d9a43 ... ffcb#p2661
ONS-MagicIsle-)o(-2017-V2 - Fixed 3/10 wall fall glitch. Slight vehicle tweaks, to use updated vehicles (Firetank, Kraken, Falcon), Replaced Reverse SPMA with Helios.
Re: General Map Announcement Thread
Posted: Sun Jan 16, 2022 5:26 pm
by Terminator
I enjoyed playing MagicIsle last week. It was fun!
I also miss playing Barracks, Basement Home Theater, Star Reach & Icarus.
Maybe do a Barracks Randomzier
Re: General Map Announcement Thread
Posted: Mon Jan 17, 2022 3:47 pm
by pooty
Re: General Map Announcement Thread
Posted: Fri Jan 21, 2022 1:52 pm
by pooty