After Thanksgiving...

General Comments, Questions about all things OmnipotentS that don't go in other topics/forums
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pooty
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After Thanksgiving...

Post by pooty »

So the Christmas Decorations are up on the server. Should have lights, trees, wreaths and Santa hats.
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YEAAAHHHHHHHHHH
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Re: After Thanksgiving...

Post by YEAAAHHHHHHHHHH »

Are the random spawning gifts in that package too?
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pooty
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Re: After Thanksgiving...

Post by pooty »

Are the random spawning gifts in that package too?
Sadly no. Last time we tried those, it really lagged out the server and I don't think we can afford anything that adds lag.
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Re: After Thanksgiving...

Post by captainsnarf »

Just FYI CEONSS added santa hats and it completely broke enhanced net code. 100% unreg shots vs players with ENC on.
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Super Sanka
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Re: After Thanksgiving...

Post by Super Sanka »

Now I'll actually be super santa!
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pooty
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Re: After Thanksgiving...

Post by pooty »

Just FYI CEONSS added santa hats and it completely broke enhanced net code. 100% unreg shots vs players with ENC on.
Do we know what mutator they are using? I know there's several Christmas mutators. We are using ONSChristmas21 and wormbo's Christmas Decoration V3 http://www.koehler-homepage.de/Wormbo/d ... .html#xmas

I know there's another Christmas mutator called Santa Hats...
https://forums.epicgames.com/unreal-tou ... for-ut2004

I didn't notice it last night playing any different, anyone else?
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Re: After Thanksgiving...

Post by captainsnarf »

I think they are using santa hats... Our server worked fine last night.
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EmanReleipS
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Re: After Thanksgiving...

Post by EmanReleipS »

pooty wrote: Wed Nov 30, 2022 7:55 am
Just FYI CEONSS added santa hats and it completely broke enhanced net code. 100% unreg shots vs players with ENC on.
Do we know what mutator they are using? I know there's several Christmas mutators. We are using ONSChristmas21 and wormbo's Christmas Decoration V3 http://www.koehler-homepage.de/Wormbo/d ... .html#xmas

I know there's another Christmas mutator called Santa Hats...
https://forums.epicgames.com/unreal-tou ... for-ut2004

I didn't notice it last night playing any different, anyone else?
Aye, we are using the standalone Santa Hats one (or rather, we were; now turned off because of the lag).

Have you noticed any lag or issues from the hats included with the ONSChristmas mutator in combination with UTComp?
Is it possibly to use only the hats without changing the nodes and cores?
(In other words, does the mutator have configurable settings?)
pooty wrote: Tue Nov 29, 2022 5:24 pm
Are the random spawning gifts in that package too?
Sadly no. Last time we tried those, it really lagged out the server and I don't think we can afford anything that adds lag.
This one here? How many gifts did you set it to spawn?
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Re: After Thanksgiving...

Post by pooty »

For the presents it was
NumPresents=10
LingerSecs=30
UpdateIntervalSecs=15

But yes it lagged the server.

Not sure that OnsChristmasV21.OnsChristmas or ChristmasDecorationV3.ChristmasDecoration did, but we had some crashing issues (which I think now was EvenMatchOmni) so we took them off.

We didn't use the standalone SantaHats... I think that came from one of the above.
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