Page 1 of 1

Emitter Damage

Posted: Sun Dec 12, 2021 5:58 pm
by TotalBurn
Searched hi and low for this one. How can I inflict damage from an emitter (fire/flames)?
..
Shot00167.jpg
Shot00167.jpg (224.84 KiB) Viewed 3173 times

Re: Emitter Damage

Posted: Sun Dec 12, 2021 6:10 pm
by captainsnarf
I believe you would use a PhysicsVolume and set the DamageType to 'burned' and DamagePerSec properties.

Re: Emitter Damage

Posted: Mon Dec 13, 2021 12:15 pm
by TotalBurn
Thanks Capt! That sounds like what I need... I havent played with the editor since 2005 and documentation is hard to come by. Most searching takes me to unreal v3 and 4.

Re: Emitter Damage

Posted: Mon Jan 17, 2022 2:59 pm
by Miauz55555
You can find some video links and so on here: http://ceonss.net/viewtopic.php?f=14&t=887
Also many from the UT99 doku could be transfaired to UT2004 editor, not all.

Re: Emitter Damage

Posted: Mon Jan 17, 2022 3:45 pm
by TotalBurn
Sweet! Thanks for that information. That should be useful for a few of my projects.