Search found 1997 matches
- Fri Apr 12, 2024 10:33 am
- Forum: General
- Topic: 64-Bit as a client....
- Replies: 4
- Views: 104
Re: 64-Bit as a client....
First, you need to verify under load. benchmark.ut2 ut2004.exe benchmark.ut2 When map loads, run 'stat fps' in console. Do not move the camera or mouse. Then try again with 64 bit ut2004-win64.exe benchmark.ut2 To get max fps, I set every setting in display settings to the lowest value. If you don't...
- Thu Apr 11, 2024 11:44 pm
- Forum: Map Discussions
- Topic: Map Packs
- Replies: 14
- Views: 254
Re: Map Packs
So can we have map packs now?
- Thu Apr 11, 2024 5:23 pm
- Forum: Technical Discussions (UT2004 Related)
- Topic: Fix client crashes with LAA patch
- Replies: 0
- Views: 75
Fix client crashes with LAA patch
For anyone using the standard 32-bit binary (UT2004.exe), you must use the program below to enable the "Large Address Aware" flag in the executable to be able to use greater than 2GB address space. The server has gotten heavier in the last few years so it's not uncommon to see people cras...
- Thu Apr 11, 2024 10:44 am
- Forum: General
- Topic: Updated Server Rule Excessive Cheating Accusations
- Replies: 7
- Views: 1424
Re: Updated Server Rule Excessive Cheating Accusations
Nothing has changed. This rule could really use some enforcement.
- Wed Apr 10, 2024 8:17 am
- Forum: Map Discussions
- Topic: Misc Map Changes Thread..for little glitches and annoyances...
- Replies: 457
- Views: 70189
Re: Misc Map Changes Thread..for little glitches and annoyances...
it has limited range though. That makes it pretty weak on maps like junkyard and dria. Based on other mechs its damage should be 36, so yeah 45 was too much. I tried to make the mechs all 4x regular damage (they are 4x tall). 45 for linkatron was 5x. At 25 it's 2.777x. Maybe that's ok since linkgun ...
- Wed Apr 10, 2024 7:11 am
- Forum: Map Discussions
- Topic: Misc Map Changes Thread..for little glitches and annoyances...
- Replies: 457
- Views: 70189
Re: Misc Map Changes Thread..for little glitches and annoyances...
We'll see. It might be ok. I do agree with nerfing all the vehicles, but I feel that Linkatron wasn't broken. HSH-Randomizer is. This nerf will probably make Linkatron suck on every other map.
- Tue Apr 09, 2024 9:11 am
- Forum: General
- Topic: Okay, so I made a comment...
- Replies: 8
- Views: 181
Re: Okay, so I made a comment...
If you use 64bit, it uses a separate thread for rendering. Totally worth it.
- Tue Apr 09, 2024 5:14 am
- Forum: Map Discussions
- Topic: Bio Hound Omni
- Replies: 5
- Views: 109
Re: Bio Hound Omni
Once you are used to it, W and D for zoom in/out is superior! I regret trying to standardize them all to right mouse button. While you are editing this thing, make sure dynamic lights are off for the bio globs. That will save some fps. I saw some players complain of fps drops last night. My fps stay...
- Thu Apr 04, 2024 7:22 am
- Forum: General
- Topic: stats blew up again
- Replies: 40
- Views: 2586
Re: stats blew up again
It used to work. Maybe re-install?
- Thu Apr 04, 2024 6:08 am
- Forum: Map Discussions
- Topic: BitchSlapWithSlap-Randomizer
- Replies: 24
- Views: 551
Re: BitchSlapWithSlap-Randomizer
Thanks for the update. :) I might bitch but I do appreciate you making new content. A couple other changes to consider - Keg o whoopass is too OP. It's hard enough getting anonymous out of the center node, and now he has max health/shield/double damage. There is also double damage spawn in center no...