Search found 3342 matches
- Sat Apr 20, 2024 7:46 am
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 26
- Views: 200
Re: Mass Destruction...
And that is both to use it and kill it. It baffles me that some here complain that a single person can ru(i)n a map with the mino when clearly the same thing can happen with those Mechs... which are even less accessible. I haven't played with the Mechs improved hit boxes. They go down pretty quick ...
- Sat Apr 20, 2024 7:40 am
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 11
- Views: 1498
Re: Hospitaler 3.0
Healing itself while healing is too OP. Healing slightly while damaging shouldn't be too bad, its not like its going to zip around the map like the Vamp or Tick. The Link Scorpion heals when it damages too, but its a scorpion. I think we can try it at a low number, say 10% heal when the link turrets...
- Fri Apr 19, 2024 6:28 pm
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 11
- Views: 1498
Re: Hospitaler 3.0
So reviewing this. I am not sure I agree with "its so weak compared to other MAS". As you can see below Main Cannon doesn't match Tiamat/Kraken (2000 pts) but at 1800 its way more powerful than stock Levi (1000). So I think that's fine (all have same range/damage radius) RearGun (Twin Beam...
- Fri Apr 19, 2024 2:09 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 26
- Views: 200
Re: Mass Destruction...
At one point this server was more about tactics and strategy. Now it feels more like either just plain chaos or twitch skills. And MD was a map that enticed some unique tactics (soon to be removed). I haven't changed out MassD yet... I haven't reviewed the updated one and is it a replacement or and...
- Fri Apr 19, 2024 1:11 pm
- Forum: Map Discussions
- Topic: Map Packs
- Replies: 14
- Views: 233
Re: Map Packs
Thinking with all the Map Pack Discussion the time is right. I should be able to set some up this weekend.
I would love to see an no randomizers MapPack.
I would love to see an no randomizers MapPack.
- Fri Apr 19, 2024 1:10 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 26
- Views: 200
Re: Mass Destruction...
do those stupid Mechs have to be on every map? Only on a few maps. AJY-Randomizer Dria-Randomizer Select mechs on FJY-Randomizer HSH And those are all pretty popular though. Someone should really consult Azazel on changing this map since it appears to be his favorite. Join the forum. Azazel on Mass...
- Fri Apr 19, 2024 9:39 am
- Forum: Map Discussions
- Topic: Map Development Process
- Replies: 4
- Views: 95
Re: Map Development Process
So after some thought and discussion we are going to stick to this process for all maps (even ones I make). I am going to pull some of the maps that don't fit what we want on the server. (OP spamfests). I think the Spammiest we will keep is AJY-Rando and Minus-KS rando, both are large enough (and lo...
- Fri Apr 19, 2024 9:24 am
- Forum: Map Discussions
- Topic: Perses and Chimera MAS
- Replies: 10
- Views: 56
Re: Perses and Chimera MAS
Yeah not sure how to code that as the PlayerStart, eg spawn points are all fixed in the map, and in ONS they are tied to the nearest node... -Intel... lets you see a radar of where enemy vehicles are located -Intel... has a camera like artillery but can't be shot down (no weapon, must communicate) -...
- Fri Apr 19, 2024 9:19 am
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 26
- Views: 200
Re: Mass Destruction...
FR have you loaded up the map and tried it?
I haven't yet and curious if those observations are from just the comments or a map review?
I haven't loaded this on the server, since I want it to be reviewed first.
I haven't yet and curious if those observations are from just the comments or a map review?
I haven't loaded this on the server, since I want it to be reviewed first.
- Fri Apr 19, 2024 9:18 am
- Forum: Map Discussions
- Topic: ONS-HomeSweetHome Randomizer
- Replies: 68
- Views: 2084
Re: ONS-HomeSweetHome Randomizer
Please no. Seriously.The server is devolving into RMD.
OP vehicles have their place but the paced, back and forth of ONS is lost with too many vehicles.
I have myself to blame as well.
But trying to play with a never ending stream of power vehicles is just MassD, SpamBox resurrected.