Search found 248 matches
- Fri Apr 19, 2024 11:40 am
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 477
Re: Mass Destruction...
Ah yes, the community that just takes the Mino and Megabadger to the enemy core and spawn kill for frags. They should really be consulted on maps!
- Thu Apr 11, 2024 11:28 am
- Forum: General
- Topic: Updated Server Rule Excessive Cheating Accusations
- Replies: 7
- Views: 1764
Re: Updated Server Rule Excessive Cheating Accusations
We need a community discussion with the accusers video evidence so we can settle this shit once and for all
- Mon Apr 08, 2024 1:25 am
- Forum: Map Discussions
- Topic: Bio Hound Omni
- Replies: 5
- Views: 109
Re: Bio Hound Omni
This was a good change, I rolled up to the mino a couple of times and pretty much one shot it like a bio tank. Beams are good too
- Fri Mar 29, 2024 12:07 pm
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 2687
Re: Admin's Choice, map forcing.
Yes flyers would obviously increase pace but to keep the spirit of JYD being a tank and ground heavy map I would just tweak the health down so you can give them other buffs. Giving them more speed like Judas said.
It's just a starting point.
It's just a starting point.
- Thu Mar 28, 2024 8:54 pm
- Forum: Map Discussions
- Topic: Minus-Sunset...
- Replies: 3
- Views: 616
Re: Minus-Sunset...
I was kidding when I said we needed more minus
- Thu Mar 28, 2024 8:45 pm
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 2687
Re: Admin's Choice, map forcing.
It's pace. DJY and maps like it are too slow because of high health vehicles. Even some of the flyers have 800 HP. The same thing happened with Dria boring and is happening again with HSH, Minus and Mass. I would start by lowering the health of all tanks and weaken the flyers damage accordingly to b...
- Sat Mar 23, 2024 11:27 am
- Forum: Map Discussions
- Topic: Misc Map Changes Thread..for little glitches and annoyances...
- Replies: 457
- Views: 71673
Re: Misc Map Changes Thread..for little glitches and annoyances...
Those type of changes meant to even the gap between players like sanka and phariz only hurt the server in the long run. There is no point improving your aim when you get punished for doing so. Same is true for wall dodge. It was rewarded, now it will mean nothing. I tried helping that fool by expla...
- Sat Mar 23, 2024 11:21 am
- Forum: Map Discussions
- Topic: Misc Map Changes Thread..for little glitches and annoyances...
- Replies: 457
- Views: 71673
Re: Misc Map Changes Thread..for little glitches and annoyances...
We should have a tips and tricks section on the forum where we can put video tutorials on how to do stuff. Some people still have trouble doing a shield jump off the faucet on MB or shieldjump onto the center ledge on bitchslap. I started doing something like that last year but since we never play t...
- Tue Mar 19, 2024 10:07 am
- Forum: General
- Topic: Happy 20th Birthday UT2004
- Replies: 7
- Views: 423
Re: Happy 20th Birthday UT2004
On my drives to Tampa I have a whole UT2k4 playlist on Spotify. It fits in with the other early 90s to mid 2000 house and techno tracks.
- Mon Mar 11, 2024 10:52 pm
- Forum: Map Discussions
- Topic: Damage Reductions...
- Replies: 142
- Views: 6978
Re: Damage Reductions...
Linkatron is fine. HSH has low ceilings and keg. Its just dominant on that map because of those two factors.